
"Wasteland" – Keyframe Illustration

"Wasteland" – Animated Version

"Wasteland" – Megacity Environment

"Wasteland" – Megacity Animated

"Benny's Backrooms" – Corridor 1

"Benny's Backrooms" – Corridor 2

"Benny's Backrooms" – Stairwell 1

"Benny's Backrooms" – Stairwell 2

"Benny's Backrooms" – Door 1

"Benny's Backrooms" – Door 2

"Mushroom Kid's Big Grass Sword" – Background Painting

"Mushroom Kid's Big Grass Sword" – Cutscene (Clip 1)

"Mushroom Kid's Big Grass Sword" – Cutscene (Clip 2)

"Mushroom Kid's Big Grass Sword" – Cutscene (Clip 3)

"Aliens Want Our Mascot?!" – Game Level Background (Hallway)

"Aliens Want Our Mascot?!" – Game Level Background (Field)

"Aliens Want Our Mascot?!" – Trailer (Clip 1)

"Aliens Want Our Mascot?!" – Trailer (Clip 2)

"Aliens Want Our Mascot?!" – Trailer (Clip 3)

"Atlas Statue" – Digital Painting

Digitally Painted Landscape

"The Guggenheim" – Digital Painting

Isometric Game Background – Concept Art

Digitally Painted Tree Studies

Digitally Painted Rock Studies

"Sea Fortress" – Digital Painting

Landscape Study

Poster design created for my Illustration Senior Show at RISD

Promotional art created for "UNSENT", developed by SlimeWare Games

"Rift Rush" – Game Level Background 1

"Rift Rush" – Game Level Background 2

"Bridge City" – Concept Sketches

"Bridge City" – Digital Painting

"The Fog Horn" – Keyframe Illustration

"The Mist" – Keyframe Illustration

"The Fog Horn" – Concept Sketches

"The Mist" – Initial Layout

– "THE THING IN THE TREES" –



"1984" Iteration #2 – Digital Paintover of 3D Blender Environment

"1984" Iteration #1 – Environment Concept Painting

"1984" Iteration #1 – Animated Version
3D Artwork – Blender

Train Car – Modeled and Textured in Blender

Untextured Mesh – Angle 1

Train Car CG Model – Close Up

Untextured Mesh – Angle 2

Train CG Model – Blender Cycles Render

Untextured Mesh – Angle 3

Train Car CG Model – Close Up

Spaceship CG Set Design – Modeled and Textured in Blender

Untextured Mesh – Angle 1

Spaceship CG Set Design – Blender Cycles Render

Untextured Mesh – Angle 2

Spaceship CG Set Design – Blender Cycles Render
Traditional Observational Studies

Observational Oil Painting

Still Life Oil Paintings

Charcoal Anatomy Study

Skeleton Proportion Study

Observational Anatomy Study

Observational Skull Study

2018 Scholastic Art & Writing Awards – National Medal Winner
